I’m going to be speaking at several free events in the next couple of months as part of the Adobe Create the Web Tour and some other events. Here is the current listing of when and where I’ll be:
I recently went over to the cnet.com site and was confronted with an ad that really surprised me. The whole home page itself became a set of curtains that parted to reveal an ad from IBM. The texture of the curtains themselves was the home page. Of course, this was faked out with Flash. If you look carefully the curtain texture isn’t exactly what was on the page, but it’s close enough that you don’t really notice. But then I thought, I bet I could do that easily with CSS Shaders, and with the actual content as texture to boot. Continue reading
I’ve created a video below as a detailed walkthrough of the Adobe CSS FilterLab, from installation, to configuring & developing custom shaders, to collaborating with others on filter development. Before FilterLab, I used to describe custom shader development as essentially ‘programming in the dark’. No debug statements, no tracing, no nothing. Now you can visually interact with your shader and see realtime errors. That’s a huge leap forward.
If you have any interest in CSS Custom Filters, using or developing them, I couldn’t recommend FilterLab more. Continue reading